Changelog for Version 1.2:
Installed dynamic mud
Installed grazing mod for cows and for sheep
Installed water trough mod (cow and pig troughs collect rainwater)
Added custom RHD traffic
Added custom sky
Various scenery improvements
Added custom field buy icons (real estate signs)
Incorporated “stop milk sale” into map
Chicken eggs moved to coop
Added collectible gold nuggets
Added woodChip storage silo
Added fps clipdistance mod
Added bale storage mod

The popular Churn Farm for FS 2015 has been converted for FS 2017! Many more
improvements and features make this a detailed and interesting map set in the
west coast area of the UK.

Now, in this updated version 1.2, even more features have been added:

Churn Farm 2017 now incorporates the all new “dynamic mud” (based on the
original mud mod and modified by permission from the original author by
reallogger) Without the Seasons Mod active, the mud will be “on” or “off”
according to whether on not it is raining… With Seasons Mod active, the
mud “comes alive” gradually getting muddier according to ground wetness…
a few dry days in a row will “dry out” the muddier areas…

Also, the all new “grazing mod” by reallogger… this mod “scans” the grass
in the pasture area to fill the grass troughs automatically… With Seasons,
this mod really comes alive, as there is no grass in winter and in early
spring, so you need to supplement the animals grass with hay bales… Also
care is needed when placing a large number of animals into the pasture, as the
grass available in the pasture may not support them if too many animals are in
the pasture, just as in real life. Mowing of the pasture grass is disabled to
better allow the grazing mod to function as it should…

This map now also incorporates the clip distance FPS mod by Ian898 of Frontier
Design… clip triggers are placed in the machine storage buildings around the
map to help reduce fps issues from having all your favorite, high detail mods
parked in them…

Additionally, the water trough mod is now added to all animal water troughs…
so no more worrying about carting a water trailer all over the map to keep the
animals happy…

And, due to very popular demand, Churn Farm now has proper UK traffic, driving
on the correct side of the road and using proper RHD vehicles…

Collectible gold nuggets have also been added to the map… search well and
discover all 100…

And finally, the bale storage mod is incorporated into the map in various
locations… square straw bales and square hay bales can be stored under the
shelters on the cowfarm… straw round bales outside, beside the shelter with
the straw square bales… in back of the wooden cow shed there is a place to
store round silage bales… At the pigfarm, square straw bales and round hay
bales may also be stored…

So now, Welcome to Churn Farm 2017…

All the farmland in this lush, bountiful valley has been kept up and worked
since early 2015. You start out with eleven fields owned, some are ready to get
the crops in, others need some prep first… you have decent equipment to
begin with, but will need more, and bigger machines to fully work this large set
of fields. So work hard and prosper! (disclaimer: when running Seasons mod,
the default beginning of the game is to begin with all fields harvested… you will
still own the same eleven fields, just no crops growing on them)

This map has all the default crops, including a forest of spruces above the main
farm and another down the way just a bit from the first… (sell your logs at the
sawmill, just inside the left entrance to the Port) for those who want to work
in forestry. A small garden farm is located near to the valley entrance for
those who like to relax with really small, perhaps vintage equipment.

There are six sellpoints to sell stuff:
– High Gain Grains – wheat / canola / corn
– Twin Cannons Brewery – barley / sunflower
– Straw Power Plant – straw / woodchips / bales
– Churn Valley Granary – wheat / barley / canola / corn / soybean / sunflower
– Churn Valley Rootcrop Sales – potato / sugarbeet
– LizGaz Slurry – slurry

There are three places to store your produce until a better price comes along:
– farm silo on main farm / root storage in center building (has tip collisions)
– farm silo next to pig farm (stores all grains) / vehicle shelter has tip collisions
– Churn Valley Grain Store next to the port has two roomy buildings just right for
storing your grains or root crops until needed (both have tip collisions)
– A woodchip silo has been added to this version of the map, located next to the
shelter at the secondary forestry area

There are no unrealistic haylofts for storing grass or straw… as IRL you would
bale it up and then store the bales, there are several sheds around the map where
bales could be stored

– fermenting silos at the cow farm do not need compacting / will empty directly
into either feed mixer / check their status at the console next to the silo (2
– water tanks at main farm and cow farm have water fill triggers / seed and
fertilizer triggers located at main farm (bulk silos will charge less money
than the standard triggers since you are buying bulk) / fuel is available at all
– Milk fill and sell triggers have been added to the map, the fill trigger is at
the cow farm black milk tank, sell trigger is at the dairy. Stop milk sale has
now been included in the map.
– There is now traffic on this map, also, several vehicles are parked at various
locations (during the work day) and leave at night.
– The fields are buyable on this map unlike the 2015 version, however, there are
no missions.
– Mud mod is incorporated into this map, there’s not a lot of mud over the whole
map, but watch out for it.
– Chopped straw is incorporated into this map, no additional mods needed
– Poplars regrow as IRL

– Seasons Mod ready – This map has a custom GEO for the Seasons mod built in for
the region this map is intended to depict… this means quite a bit of rain, but
rarely will the temperature be low enough for snow… (for those who would prefer
to play with the default Seasons weather instead, simply remove the seasons files
weather and daylight from the main folder, this will leave all of the other Seasons
functions the same, only defaulting the weather and daylight back to the standard
Seasons default settings.) Additionally, all the foliage layers change colors
according to the seasons, just as the trees do.

Disclaimer: this is a highly detailed map, using many different scenery objects
and several custom foliage layers to achieve visual realism, and as such will
require a strong, high spec PC to run… especially if you have many mods on the
farm. The only solution to this issue is to not use any mods and/or turn the
settings down. Additionally, to avoid unforeseen issues and conflicts, please have
ONLY this map in the mod folder as having multiple maps in the folder will cause
issues as the game loads all the scripts from all the maps, including the active

This will be the only version of the map, unless someone finds a game breaking
bug, shouldn’t since it’s been fully tested. However, any things you don’t like or
would like to be improved will have to be for your own private editions.

Happy farming!

Notice: Since this map will end up being uploaded everywhere, no matter my wishes,
please at least include the ENTIRE description and CREDITS when you do… by doing
this, you show respect for all the hard work of the great many modders whose work
goes into maps such as this one…

Map Makers

Tommy23 (original FS 2011 Churn versions)
ccs101 (2015 and 2017 versions)

Map Objects

Duetz Fahr UK
NLD Farmers
LS-UK Mod Team
Frontier Design
LoneWolf Modding
NI Modding
BM Modding
LazyMod Studios
Farmer Andy
fqC Art.
Blacksheep Modding
Team Wild (Max Wild)


If there are objects on the map that are not credited please drop me a PM
because this wasn’t deliberate. I would always credit peoples work properly


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