MIG MAP MADEINGERMANY CELLE HOTFIX V0.96.1
The textures were completely taken over by the LS15 and not adapted. Therefore, it may be that they look ugly.
Changes in the version 0.96.1 hotfix:
Missing fruits after worn.
Fixed jump points to manure South and grain Werner.
Sales points for wood chips at sawmill and joinery adapted to current patch 1.4.1
Some floating trees brought back to the ground.
Some buildings incorporate a LS19 Spectacular, reflecting windows and metalness with it possible.
Started to do some decoration.
2. Wool sale installed.
Due to the conversion, unfortunately, the mast systems and all animals had to be removed from the map.
In the LS19 you can use the Placeable objects.
Furthermore, the wedge silos in the BGA had to be removed and replaced with sliding silos.
Unfortunately, the capacity of 14M per silo could not be kept, this is LS18 conditional.
According to the test you get about 9M in each silo. The other silos were retained and LS19 made ready.
Then I set up the farmland, where some farmlands contain 2 fields. This is due to a limitation of Giants.
The manure pits on the map were created like stations. Entered are manure and digestate.
The compound feed store is also based on the stations, you just have to sort what comes in where and can be found on the conveyor belts.
Where compound feed is tuned pig feed can be stored between. Also with the silage the wood chips.
You get water at the waterworks at the hydrant, at cereals Werner at the fire hydrant and in almost all water dikes and lakes.
At the moment there are no launch vehicles and no transport missions.
Bullgore creater of this Map Objekte usw: KretersIsland, Pille, Illuminated, TMT, LSportal.nl, Tessmann85, Flymaster, Marc85, ZeFir_POLAND, Eribus, Vertexdezign, EL-Cid, Buschi, LS-Andy, s4t4n, Hardstyler, lars, 1LS12, Beaker,PsYcHoRiPpEr, … ???