RINGWOODS FARM MAP NEW UPDATED V1.2

RINGWOODS-FARM-MAP-NEW-UPDATE-V1-3-600x338

RINGWOODS-FARM-MAP-NEW-UPDATE-V1-6-600x338

RINGWOODS-FARM-MAP-NEW-UPDATE-V1-9-600x338

Description:
Northern map boundary forestry trail is in planted with trees and joins onto the western trail at the saw mill. This is the roughest trail so far and not really suitable for semi’s with trailers(a few steep hills) although there is a staging area at each end.

Marhu’s MapSiloBand was implemented which brings in feed storage at the main farm and southern farm. Storage is for wheat and barley windrow, grass and dry grass windrow, silage and forage. You can use the bucket loaders with modded buckets or after many painfull and frustrating hours conveyors for straw and grass. You cannot mix feeds in the bays you must empty the bay to change. Phillip you made my head hurt.

The BGA’s will pay for woodchip’s and barley or wheat windrow. Modded trailers or loader wagons only for straw payment triggers to work. Actually I’ve not tried standard loader wagons with those yet so I can’t say they will work but thinking about it they might.

The Biomass center will pay for liquid manure and manure. Modded tankers and trailers must be used or the trigger won’t activate for unloading. Unloading is on the ramp with the sign. Thomas has a Kotte Tanker mod which works superb for transporting and selling liquid manure.

The main farm has a silage making bay squeezed in from the cowzone and also has a new loading ramp for trailers which make filling with loaders easy.

Nearly every tree has been spaced to improved performance and every tree was replaced yesterday as they were just starting to artifact due to compression.

Approx 30 new water planes around the map.

New fencing on the southwest fields west boudary, Kids slide set has rigid body now which I forgot to do in the last update. New Log loading stands at the mills and staging areas help storing logs and picking them up with a loader fork.. Brand new Nothern BGA center up and running, triggers for selling woodchips and barley/wheat windrow.

Water plane pngs edited as not all of the surfaces were rendering.

Spot lights at the main Farm and Biomass have had there shadow maps culled for now and range reduced for performance issues at 9pm switch on. Still glitches a little on our systems but is much better than is was. Many terrain enhancements and cleanups have been done since last weeks update. I still get the GPU fans spinning up at the southern mill due to the amount of trees and objects there, Cutting the trees down soon solves that though. A few bit’s more that were important enough for me to forget what they were.

Credits:
Original by Giant’s, Marhu for the MapSiloBand, Reserved for Autogate Guy, Wizznall for the manure mod scripting and MAP mod by Stevie.

DOWNLOAD UploadFiles.eu

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11 Responses

  1. Phillip Mauviel says:

    Stevie! You are a legend! THANKYOU SO MUCH!!! This update is awesome!!! Sorry to make your head hurt…but it was worth it!! This is the BEST MAP EVER! Thankyou again!!

  2. stevie says:

    Ok Phillip 1 more update to come in around 10-14 days time to do the eastern boundary forestry trail and then I’m finished with it. Thanks Stevie.

  3. Phillip Mauviel says:

    If you felt motivated you could add pigs…….and beef………….

  4. Stevie says:

    Stop it!

  5. Don says:

    How/where do you put the woodchips? BGA keeps saying it’s not accepted anywhere in the plant. And if I try to dump it in the compactor it don’t empty.

  6. Stevie says:

    Hi! Don, I will have a look at this later today, All the triggers worked during testing but small changes were made before upload. I’ve been busy since on the next update. I Haven’t had this reported but will fix it for the next update. Thanks Stevie.

  7. Stevie says:

    Don I’ve just checked the triggers and they are working on the uploaded map, buying and emptying. I may have described the stations wrong, THE BIOMASS HEATING PLANTS on the map are the ones that buy Woodchips and Straw. Stevie.

  8. Danhieux says:

    hey! the autopilot doesnt works on field 21, i bought it but it won’t work 🙁 can you help me?

  9. Stevie says:

    I’ve checked field 21 the planted sugarBeets that’s ready for harvest and the Grimme Maxtron AutoPilots fine. You did buy the field first didn’t you?

  10. Stevie says:

    Ringwoods 1.3 update is live now.

  11. Danhieux says:

    actually the 21 cant when i ll harrow the field … but it’s ok with other tools. very fine map 🙂

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